Artifacts are powerful items that can be equipped on Sung Jinwoo and Hunters to enhance their stats and grant unique bonuses and stat buffs. Once unlocked, you'll earn random artifacts by playing several of Solo Leveling: Arise's game modes, and they can be enhanced to unlock additional benefits.
Artifacts can significantly increase a Hunter's attack, defense, health, critical hit rate, and other important attributes. Each artifact has its own special effects that can provide additional benefits, such as increased damage against certain enemies or reduced cooldown for skills.
Types of Artifacts[]
- Armor: These artifacts includes Helmet, Chestplate, Gloves, and Boots. They are unlocked after completing Chapter 5 - Episode 1 titled, "The Hidden Quest".
- Jewelry: These artifacts includes Necklace, Bracelet, Ring, and Earrings. They are unlocked after completing Chapter 9, "The Birth of a New Monarch.
Artifact Sets[]
Every Artifact can be categorized into one of three major set types: Armor sets, Jewelry sets, and Complete sets (consisting of both Armor and Jewelry). In addition to providing individual item buffs, each Artifact Set rewards you with additional bonuses when you wear multiple items from the same set. Armor and Jewelry sets can grant 2-piece and 4-piece bonuses, while Complete sets can even provide an 8-piece set bonus.
Armor Sets[]
Currently there are 11 armor set
| Set | Bonuses |
|---|---|
![]() ![]() ![]() ![]() Iron Will |
2 Set Effect Increases the user's Defense by 8%. |
| 4 Set Effect When the user's users their Ultimate Skill, it increase their Defense by 5% (stacking up to 5 times). ・Duration: Permanent Increases Ultimate Skill damage by 50% 1 time only (Cooldown: 20 second(s)) | |
![]() ![]() ![]() ![]() Crimson Knight's Set (Warmonger) |
2 Set Effect Increases the user's Attack and Defense by 4%. |
| 4 Set Effect When the user's attacks hit their Attack and Defense increases by 3% for 8 second(s). (Stacks up to 8 times.) (Cooldown: 0.5 second(s)) | |
![]() ![]() ![]() ![]() High-ranking Demon's Set (Destroyer) |
2 Set Effect Increases Power Gauge Acquisition Rate by 20%. |
| 4 Set Effect When the battle starts, charges the user's Power Gauge by 50% and also increases the user and their team members' Power Gauge Acquisition Rate by an additional 20%. | |
![]() ![]() ![]() ![]() Dragon Knight's Set (Solid Foundation) |
2 Set Effect Increases the user's Basic Attack damage by 18%. |
| 4 Set Effect Increases the user's Core Attack damage by 18%, and when an attack hits, charges the user's Core Gauge by 60. | |
![]() ![]() ![]() ![]() Black Lion's Set (Armed) |
2 Set Effect Increases the user's Attack by 5%. |
| 4 Set Effect When attacking, the user ignores 18% of the target's Defense. | |
![]() ![]() ![]() ![]() Almighty Kargalgan's Set (One-hit Kill) |
2 Set Effect Increases Ultimate Skill damage by 25%. |
| 4 Set Effect Decreases the Ultimate Skill cooldown by 40%. | |
![]() ![]() ![]() ![]() Holy Set (Noble Sacrifice) |
2 Set Effect The user's HP increases by 8%. |
| 4 Set Effect Decreases the user's Attack by 8%, but increases their team members' Attack by 8%. | |
![]() ![]() ![]() ![]() Cleric's Set (Angel in White) |
2 Set Effect The user's HP increases by 8%. |
| 4 Set Effect Increases user's healing given by 8%. Increases the damage of the team member with the highest Total Power by 8%. | |
![]() ![]() ![]() ![]() Palace Guard's Set (Guardian) |
2 Set Effect The user's [Shield] effects increase by 30%. |
| 4 Set Effect When a team member (including the user) activates a [Shield], it increases their individual damage dealt by 10% for 10 second(s). | |
![]() ![]() ![]() ![]() New Hunter's Set (Solid Analysis) |
2 Set Effect Increases [Break] effectiveness by 15%. |
| 4 Set Effect When attacking enemies that have elemental weakness, the [Break] effect increases by 30%. | |
![]() ![]() ![]() ![]() Hard Leather Set (Toughness) |
2 Set Effect The user's Critical Hit Rate increases by 8%. |
| 4 Set Effect The user's Critical Hit damage increases by 32%. | |
![]() ![]() ![]() ![]() Hot Summer Set (Hot Summer) |
2 Set Effect The user's Critical Hit Rate increases by 8%. |
| 4 Set Effect The user's Critical Hit damage increases by 32%. |
Jewelry Sets[]
Currently there are 9 jewelry set
| Set | Bonuses |
|---|---|
![]() ![]() ![]() ![]() Destructive Instinct |
2 Set Effect The damage of user skills with the [Break] effect increases by 30%. |
| 4 Set Effect The Skill Damage Increase effect increases to 60%. | |
![]() ![]() ![]() ![]() Shining Star |
2 Set Effect When the user or a team member tags in, it increases their Attack by 12% (Cooldown: 20 second(s)) ・Duration: 10 second(s) |
| 4 Set Effect Increases Attack Increase effect to 28% and duration to 15 second(s). | |
![]() ![]() ![]() ![]() Viridescent Set (Concentration of Firepower) |
2 Set Effect Increases the user's Skill MP Consumption Rate by 20%, but increases the user's damage dealt by 5% and decreases the user's Basic Skill Cooldown by 5% |
| 4 Set Effect Increases Damage Increase effect to 18% and Cooldown Reduction effect of Basic Skills to 18%. | |
![]() ![]() ![]() ![]() Aquamarine Set (Outstanding Connection) |
2 Set Effect When tagging out, increases the user and their team members' Attack by 12% for 10 second(s) (Cooldown: 20 second(s)). |
| 4 Set Effect Increases Attack Increase effect to 28% and duration to 15 second(s). | |
![]() ![]() ![]() ![]() Peridot Set (Sylph's Blessing) |
2 Set Effect When the user uses their QTE Skills, Support Skills, or Ultimate Skill, it increases the user and their team's elemental weakness damage dealt by 5%. - Duration: 30 second(s) |
| 4 Set Effect Increases the skill's duration to 60 second(s) and increases the Elemental Weakness Damage. Increases the effect stack maximum to 3 instances. | |
![]() ![]() ![]() ![]() Expert (Beast Set) |
2 Set Effect When landing a Critical Hit, the user has a 25% chance to increase Attack by 0.8% (stacking up to 100 times) (Cooldown: 1 second(s)). |
| 4 Set Effect Increases Activation Rate to 50% and Attack Increase effect to 1.6%. | |
![]() ![]() ![]() ![]() Obsidian Set (Outstanding Ability) |
2 Set Effect When the user has 70% or more of their MP, their damage dealt increases by 30%. |
| 4 Set Effect The Damage Dealt Increase effect potency increases to 60% and this effect now triggers when the user is at 40% or more of their maximum MP. | |
![]() ![]() ![]() ![]() Berserker (Skeleton Set) |
2 Set Effect When the user has 50% HP or less, their damage dealt increases by 30%. |
| 4 Set Effect HP condition changes to 70% and Damage Dealt Increase effect increases to 60%. | |
![]() ![]() ![]() ![]() Executioner (Behemoth Set) |
2 Set Effect When attacking enemies with 40% or less HP. increases the user's damage dealt by 30%. |
| 4 Set Effect HP condition changes to 70% and Damage Increase effect increases to 60%. | |
![]() ![]() ![]() ![]() Red-eyed Set (Champion on the Field) |
2 Set Effect Increases the user's Attack by 8% for 8 second(s) when landing a Critical Hit (Cooldown: 0.8 second(s)). |
| 4 Set Effect The Attack Increase effect can now stack (limited to 6 instances max). | |
![]() ![]() ![]() ![]() Romantic Seashell Set (Seashell Romance) |
2 Set Effect When landing a Critical Hit, the user has 25% chance to increase Attack by 0.8% (stacking up to 100 times) (Cooldown: 1 second(s)). |
| 4 Set Effect Increases Activation Rate to 50% and Attack Increase effect to 1.6%. |
Complete Sets[]
Currently there are 3 complete set
| Set | Bonuses |
|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Chaotic Infamy |
2 Set Effect Using this skill grants the Infamy effect. ・Excludes Support Skills [Infamy] ・Increases Basic Skill damage by 1.5% (stacking up to 20 times). ・Increases the user's damage taken by 1% (stacking up to 20 times) ・Duration: Permanent |
| 4 Set Effect Enhances the [Infamy] effect to Ehnahced Infamy. [Enhanced Infamy] ・Increases the user's Basic Skill damage by 2.5% (stacking up to 20%) ・Increases the user's damage taken by 1% (stacking up to 20 times) ・Duration: Permanent ・When the user uses their Basic Skill, they recover 5% of their MP (Cooldown: 30 second(s)). ・Unable to activate the Infamy effect. | |
| 8 Set Effect In [Team Fight] mode, the user's damage dealt increases by 40%. When the [Enhanced Infamy] effect has stacked 10 times, it becomes the [Chaotic Infamy] effect. [Chaotic Infamy] ・Increases the user's Basic Skill and Ultimate Skill damage by 100%. ・Duration: Permanent ・Removes the Damage Taken Increase effect on the user. ・The user regians 5% of their MP when using their Basic Skill (Cooldown: 30 second(s)) ・The user becomes unable to activate the [Infamy] and [Enhanced Infamy] effects. | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Chaotic Desire |
2 Set Effect When an attack that deals [Break] damage hits, it triggers the [Desire] effect. [Desire] ・Increases the user's elemental damage by 0.5% (stacking up to 20 times). (Cooldown: 1.5 second(s)). ・Duration: Permanent |
| 4 Set Effect When the [Desire] effect has stacked 20 times, it becomes the [Enhanced Desire] effect. [Enhanced Desire] ・Increases the damage of the user's skill with the [Break] effect by 30%. ・Increases the user's and team members' elemental damage by 20% ・Duration: Permanent ・The user becomes unable to activate the [Desire] effect. | |
| 8 Set Effect Attacking enemies that are at an elemental weakness increases the user's [Break] effectiveness by 30% The [Enhanced Desire] effect becomes the [Chaotic Desire] effect [Chaotic Desire] ・Increases the damage of the user's skill with the [Break] effect by 50%. ・The user and team members' elemental damage increases by 40% ・Duration: Permanent ・The user becomes unable to activate the [Desire] and [Enhanced Desire] effects. | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Chaotic Wish |
2 Set Effect When the user uses their Ultimate Skill, it grants the [Wish] effect to both them user and their team members. ・Increases Attack by 8%. (Cooldown: 25 second(s)). ・Duration: 10 second(s) |
| 4 Set Effect The [Wish] effect becomes the [Enhanced Wish] effect. [Enhanced Wish] ・Triggers when the user uses their Ultimate Skill or Support Skill. ・Increases the user's Attack and Defense by 10% ・Restores 0.2% of the user's HP every 1 second(s). (Cooldown: 25 second(s)) ・Duration: 10 second(s) ・The user becomes unable to activate the [Wish] effect. | |
| 8 Set Effect The skill's MP Consumption Rate increases by 20% but the cooldown of the user's Basic Skill decreases by 10% The [Enhanced Wish] effect becomes the [Chaotic Wish] effect. [Chaotic Wish] ・Activates when the user uses their Ultimate Skill, Support Skill, or Core Attack. ・Increases Attack, Defense, and HP by 15% ・Restores 0.2% of the user's HP every 1 second(s). (Cooldown: 25 second(s)) ・Duration: 20 second(s) ・The user becomes unable to activate the [Wish] and [Enhanced Wish] effects. | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Burning Curse |
2 Set Effect Applies the [Curse] effect. ・Increases damage taken by 20%. ・Increases damage dealth by 10% and additionally increases damage dealt by 0.1% every 1 second(s) (stacking up to 100 times). ・Duration: Permanent |
| 4 Set Effect The [Curse] effect becomes the [Enhanced Curse] effect [Enhanced Curse] ・Increases the user's Damage Taken by 20%. ・Increases the user's damage dealt by 20% and additionally increases damage dealt by 0.1% every 1 second(s) (stacking up to 100 times). ・Unable to activate the [Curse] effect. Applies the [Rescue] effect. ・If the user has 25% HP or less, they recover 25% of their HP. ・Activates only once per dungeon. | |
| 8 Set Effect The [Enhanced Curse] effect becomes the [Burning Curse] effect [Burning Curse] ・Increases the user's Damage Taken by 20%. ・Increases the user's damage dealt by 30% and additionally increases damage dealt by 0.2% every 1 second(s) (stacking up to 100 times). ・Unable to activate the [Curse] and [Enhanced Curse] effects. ・Duration: Permanent | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Burning Blessing |
2 Set Effect When tagging out, the user applies the [Blessing] effect to themself and their team members. ・Increases the user's damage dealt by 8%. (Cooldown: 25 second(s)). ・Duration: 10 second(s) |
| 4 Set Effect The [Blessing] effect is enhanced to [Enhanced Blessing]. [Enhanced Blessing] ・Activates when tagging out or using a Support Skill. ・Increases the user's damage dealt by 10% and recovers their HP by 0.2% every 1 second(s). (Cooldown: 25 second(s)) ・Unable to activate the [Blessing] effect. ・Duration: 10 second(s) | |
| 8 Set Effect The [Enhanced Blessing] effect becomes the [Burning Blessing] effect. [Burning Blessing] ・Activates when tagging out, using a Support Skill, or using an Ultimate Skill. ・Increases the user's damage dealt by 20% and restores 0.2% of their HP every 1 second(s).(Cooldown: 25 second(s)) ・Unable to activate the [Blessing] and [Enhanced Blessing] effects. ・Duration: 20 second(s) | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Set of Burning Greed |
2 Set Effect When the user hits a target with an attack that deals [Break] damage, it applies the [Greed] effect. ・Increases the user's Critical Hit Rate by 1% (stacking up to 10 times). ・Cooldown: 1.5 second(s). ・Duration: Permanent |
| 4 Set Effect When [Greed] effect stacks 10 times, it changes to [Enhanced Greed]. [Enhanced Greed] ・Increases the user and their team members' Critical Hit Rate by 10% and Critical Hit Damage by 15%. ・[Greed] becomes unavailable after [Enhanced Greed] has been activated. ・Duration: Permanent | |
| 8 Set Effect When attacking enemies that have elemental weakness, the [Break] effect increases by 30%. [Enhanced Greed] enhances to [Burning Greed]. [Burning Greed] ・Increases the user and their team members' Critical Hit Rate by 15% and Critical Hit Damage by 30%. ・[Greed] becomes unavailable after [Burning Greed] has been activated. ・[Enhanced Greed] becomes unavailable. ・Duration: Permanent |
Artifact Effects[]
Each artifact will have only one main effect and up to four sub-effects, depending on the rarity and enhancement level of the artifact. The effects on each artifact are chosen at random from the list below, and the amount the sub-effects enhance is also slightly randomized. (For example, two separate Behemoth's Bracelets of the same level can have a sub-effect of Critical Hit Damage 609 and Critical Hit Damage 618).
As the level of an artifact increases, so will the effects' stats.
Artifacts cannot have 2 of the same effect, like 2 Attack (%)s or 2 Defense Penetrations. Although, they do allow 2 of the same type like Additional Attack and Attack (%).
The rarity of an artifact determines how many sub effects it starts off with.
- Common: 1 sub effect.
- Rare: 2 sub effects.
- Heroic: 3 sub effects.
- Legendary: 4 sub effects.
Enhancement[]
- Artifacts can be enhanced, amplifying the main-effect and every 5 enhancement levels, amplifying one random sub-effect. If an artifact does not have all four sub-effects unlocked, each 5th enhancement will unlock a remaining sub-effect, rather than amplifying an existing one, until all four are unlocked. The amount by which a sub-effect is increased by will be a randomized amount just like the initial value.
- The enhancement rate will decrease, to a maximum of 80%, and the cost will increase after each successful enhancement.
- Every failed enhancement will increase the rate of your next enhancement by an additional 1% (additive), resetting after a successful enhancement.
| Enhancement Level |
Enhancement Rate | Cost |
|---|---|---|
| 1 | 100% |
|
| 2 | 90% |
|
| 3 | 85% |
|
| 4 | 80% |
|
| 5 | 75% |
|
| 6 | 70% |
|
| 7 | 65% |
|
| 8 | 60% |
|
| 9 | 55% |
|
| 10 | 50% |
|
| 11 | 45% |
|
| 12 | 40% |
|
| 13 | 35% |
|
| 14 | 30% |
|
| 15 | 25% |
|
| 16 | 20% |
|
| 17 | 20% |
|
| 18 | 20% |
|
| 19 | 20% |
|
| 20 | 20% |
|
Enchantment[]
- After enhancing an artifact to level 20, the user is able to further enchant the sub-effects using Magic Crafting Logs obtained from Simulation Gates.
Artifact Enchantment Menu
- Each effect will have separate Magic Crafting Logs ranging from 1 to 4 that will increase the effects between a set range. The range will increase as the grade does. Players can reuse the same grade of Magic Crafting Logs as long as the the increased amount is not at or above the maximum value for that range.
- Players are able to receive a number lower than a previous enhancement attempt, and if they do, the stat on the artifact will not change.
| Magic Crafting Text | Range | |||
|---|---|---|---|---|
| Grade 1 | Grade 2 | Grade 3 | Grade 4 | |
| Additional Attack Additional Defense |
50-100 | 70-150 | 110-220 | 150-290 |
| Additional HP | 85-210 | 130-290 | 220-440 | 380-590 |
| Attack (%) Defense (%) HP (%) |
0.25-0.5% | 0.3%-0.7% | 0.45-1% | 0.6-1.3% |
| Damage Increase Critical Hit Rate Critical Hit Damage Defense Penetration |
135-310 | 200-440 | 395-670 | 540-890 |
| Damage Reduction MP Consumption Reduction |
35-60 | 50-90 | 75-130 | 100-170 |
| Additional MP | 5-30 | 10-50 | 15-70 | 20-90 |
| MP Recovery Rate Increase (%) | 0.25-0.5% | 0.3-0.7% | 0.55-1.1% | 0.8-1.5% |
Reforging[]
Artifact Reforge Menu
Reforging is the process of increasing an artifacts levels, having their stats adjusted accordingly.
- Artifacts that are level 70, 73, 75, or 78 can be reforged to increase their level.
- Artifacts that are level 70 or 73 have their levels increased to 95 while artifacts at 75 and 78 increase to 100.
- Reforged artifacts will have their stats adjusted to their new level.
- Enchantment stats remain unchanged after reforging.
- An artifact can only be reforged once.
- After reforging, their level number will be orange instead of the typical white.
Reforging cost 10 Artifact Reforge Stones and 500,000 Gold. If the artifact is Heroic, it'll need Lv. 95 Artifact Reforge Stones, while if it's Legendary, it'll need Lv. 100 Artifact Reforge Stones. Artifact Reforge Stones can be earned through Tier 21 and up in Encore Missions and Instance Dungeons.
The user can Reforge artifacts in the same enhance menu within each artifact.
Trivia[]
- Damage Increase as a main effect is only available on bracelets and only special artifacts like the Seashell set are able to have it.











































































































































