Gates is a Game Mode where the user earns a variety of resources. The user can set a difficulty to scan gates for, with there being 45 difficulties increasing in rewards as difficulty does. Different Gates have different restrictions, Total Power, and gimmicks.
Gates can be entered using Gate Keys. Gates Keys are only used upon successfully clearing a Gate. Up to 10 Gate Keys are replenished every day. Gate Keys not used before the daily reset will be lost. 3 Gate Keys can also be bought for 150 Essence Stones 10 times a day.
Every time the user clears 2 gates, they are rewarded with bonus experience, up to 3 times. After the 3 XPs are taken, every 2nd cleared gate then grants gold.
Gates can be rescanned, allowing a completely new set of Gates to appear. The user can scan for gates for free every 5 minutes. If they don't want to wait 5 minutes, they can spend 500 Gold to rescan.
Ranks[]
There are 5 Ranks of Gates: S, A, B, C, D, E.
- D Rank Gates are unable to be found from Difficulty 31 and above.
- E Rank Gates are unable to be found from Difficulty 14 and above.
Gates of the same rank give the same amount of experience, and all Gates, except Red Gates, give 1 reputation. Red Gates give 3 Reputation.
Sweeping[]
Upon clearing Normal Chapter 3 <An Urgent Problem>, the user is able to sweep Gates. Gates Rank B and lower can be swept if the user's Total Power is above the Gate's. Sweep Points are used to sweep Gates, which are replenished every day. Sung Jinwoo and Hunters have different amounts of Sweep Points, and Sung Jinwoo can increase his by completing Job Changes, earning 15 additional Sweep Points each time. Hunters can increase theirs by raising their advancement Level.
- SSR Hunters start off with 3 points, going up to 4 at advancement 3, and 5 at advancement 5.
- SR Hunters start off with 1 point, going up to 2 at advancement 3, and 3 at advancement 5.
- Dimensional Advancement does not affect Sweep Points.
When sweeping a Gate, only the Boss is counted towards Special Commissions.
Types[]
There are 4 types of gates.
- Normal Gates: Standard dungeons, can be played as either Sung Jinwoo or Hunters. Their main rewards include Artifact Enhancement Chips and Weapon Enhancement Gear.
- Dungeon Break: Are available above Difficulty 5. They are similar to Normal Gates, but they can only be played with Sung Jinwoo and the Boss is a Team Fight. Their main rewards include Melding Cubes and Designs
- Red Gates: Can be played with Sung Jinwoo or Hunters, and the user must fight through and destroy a few debuff sculptures before challenging the boss. Unlocked after clearing Chapter 7. Their main rewards include [Player] Skill Scrolls and Rune Fragments for Player Mode or Mana Power Elixir and [Hunter] Skill Scrolls for Hunter Mode.
- Special Gates: Can be played with Sung Jinwoo or Hunters. The user fights goblins or chests, neither of which attacks the user. Their main rewards include Gold.
The blue normal Gates are the only gates that can go below B Rank.
Difficulty | Total Power Range | Level Range |
---|---|---|
1 | 2,500 - 3,250 | |
2 | 2,500 - 4,000 | |
3 | 3,250 - 5,000 | |
4 | 4,250 - 6,500 | |
5 | 4,750 - 9,500 | |
6 | 5,500 - 12,500 | |
7 | 9,500 - 15,500 | |
8 | 11,000 - 19,500 | |
9 | 14,000 - 22,000 | |
10 | 17,000 - 23,500 | |
11 | 19,500 - 26,500 | |
12 | 22,000 - 33,500 | |
13 | 24,500 - 38,000 | |
14 | 30,500 - 44,000 | |
15 | 33,500 - 47,000 | |
16 | 35,000 - 52,500 | |
17 | 38,000 - 58,500 | |
18 | 44,000 - 62,000 | |
19 | 47,000 - 71,500 | |
20 | 52,500 - 76,000 | |
21 | 55,000 - 87,500 | |
22 | 58,500 - 94,500 | |
23 | 62,000 - 108,000 | |
24 | 76,000 - 123,500 | |
25 | 76,000 - 131,500 | |
26 | 87,500 - 146,000 | |
27 | 94,500 - 152,500 | |
28 | 100,500 - 171,000 | |
29 | 115,500 - 183,000 | |
30 | 123,500 - 205,500 | |
31 | 131,500 - 218,500 | |
32 | 146,000 - 231,500 | |
33 | 146,000 - 238,500 | |
34 | 183,000 - 243,000 | |
35 | 183,000 - 253,000 | |
36 | 205,500 - 258,000 | |
37 | 218,500 - 269,000 | |
38 | 227,500 - 296,500 | |
39 | 238,500 - 329,000 | |
40 | 243,000 - 347,000 | |
41 | 248,000 - 389,000 | |
42 | 253,000 - 431,000 | |
43 | 258,000 - 428,500 | |
44 | 269,000 - 520,500 | 87 - 100 |
45 | 280,500 - 539,500 | 89 - 101 |
Rewards[]
Gate | General Rewards | |
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Gate | Specific Rewards | |
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*The rewards for the gates is taken from Difficulty 45.
The higher the difficulty, the better the rewards.
Marks of Time will become available in Rank A and above starting from Difficulty 10 with Marks of Time II becoming available at Difficulty 18.
Mining Gates[]
For 24 hours after clearing a Gate, the user is able to mine the gate in the Go to Gate Mining tab in the bottom left corner of Gates, or from the quick menu. Mining a gate gives additional resources to the user. The mining time depends on the Gate Rank, and the rewards depend on the Gate Rank and Difficulty.
The user is given 3 Mining Teams to start. Each team can mine 1 gate at a time. 2 additional Mining teams can be earned after reaching Mining Team Level 11 and 30, and another one can be bought for 2,000 Essence Stones.
Mining Time
- S-Rank: 3:00:00
- A-Rank: 2:00:00
- B-Rank: 1:00:00
- C-Rank: 45:00
- D-Rank: 25:00
- E-Rank: 15:00
Mining Team Level[]
As the user mines gates, they earn XP towards their Mining Team Level, which gives bonus to their Mining Team. Mining higher Ranked Gates gives more XP.
- S-Rank: 12 XP
- A-Rank: 9 XP
- B-Rank: 6 XP
- C-Rank: 5 XP
- D-Rank: 3 XP
- E-Rank: 2 XP
Level | Effect | XP |
---|---|---|
Level 1 | Gold Acquired +4% | 0 |
Level 2 | Mining Time -2% | 80 |
Level 3 | Bonus Rewards Rate +2% | |
Level 4 | Gold Acquired +4% | |
Level 5 | Mining Time -2% | |
Level 6 | Bonus Rewards Rate +2% | 350 |
Level 7 | Gold Acquired +4% | |
Level 8 | Mining Time -2% | |
Level 9 | Bonus Rewards Rate +2% | |
Level 10 | Mana Crystal Acquired +10% | |
Level 11 | Mining Slots +1 | |
Level 12 | Gold Acquired +4% | |
Level 13 | Mining Time -2% | |
Level 14 | Bonus Rewards Rate +2% | 600 |
Level 15 | Mana Crystal Acquired +10% | |
Level 16 | Gold Acquired +4% | |
Level 17 | Mining Time -2% | |
Level 18 | Bonus Rewards Rate +2% | |
Level 19 | Mana Crystal Acquired +10% | |
Level 20 | Gold Acquired +4% | |
Level 21 | Mining Time -3% | |
Level 22 | Bonus Rewards Rate +2% | |
Level 23 | Mana Crystal Acquired +10% | |
Level 24 | Gold Acquired +6% | |
Level 25 | Mining Time -4% | |
Level 26 | Bonus Rewards Rate +3% | |
Level 27 | Mana Crystal Acquired +10% | |
Level 28 | Gold Acquired +8% | |
Level 29 | Mining Time -5% | |
Level 30 | Mining Slots +1 | |
Total Effects | Gold Acquired +38% Mining Time -22% Bonus Rewards Rate +15% Mana Crystal Acquired +50% Mining Slots +2 |