Grave Keeper's Scythe is an R rank Player weapon for Sung Jinwoo in Solo Leveling: ARISE. The grave keeper took up a weapon to protect the dead in their eternal slumber. Their numbers will increase, but they can rest assured that they'll be at peace under the grave keeper's protection.
Appearance[]
[To be Added Soon]
Stats[]
Grave Keeper's Scythe | ||
---|---|---|
![]() |
Type | ![]() |
Rarity | ![]() | |
Element | ![]() | |
Attack | 150 - 1530 | |
HP | 150 - 2295 | |
Precision | 0 - 1250 |
Skills[]
Skills | |
---|---|
Effect (Lv.1-Lv.10) | |
![]() Basic Attack |
Jinwoo cuts down the enemy by swinging a scythe. Stage 1 Damage: 90-111.32% of Jinwoo's Attack
Stage 2 Damage: 93-115.03% of Jinwoo's Attack Stage 3 Damage: 100-123.69% of Jinwoo's Attack ・Deals Dark elemental damage. ・When the final hit lands, it [Knocks Down] the target. |
![]() Core Attack |
Jinwoo rotates once, pulls the enemy in, and slashes them. Damage: 542-670.42% of Jinwoo's Attack
・Deals Dark elemental damage. ・When this skill hits, it inflicts the [Airborne] effect. |
File:Grave Keeper's Scythe Skill.png
Blade of Return |
Jinwoo throws a scythe in front of him. The scythe flies to the edge of its range and then returns, pulling in nearby targets. Damage: 504-771.12% of Jinwoo's Attack
Cooldown: 11 sec MP Consumption: 100-114 ・Deals Dark elemental damage. ・When this skill hits, it inflicts the [Airborne] effect. |
Advancement[]
Details | |
---|---|
Passive | Effects |
✧ ✧ ✧ ✧ ✧ | When the user defeats an enemy, applies the [Sanctuary] effect.
Increases the user's Attack by 2% (stacking up to 10 times).
|
Advancement | Effects |
✦ ✧ ✧ ✧ ✧ | The damage dealt to Normal Monsters by Blade of Return increases by 30%. |
✦ ✦ ✧ ✧ ✧ | Increases Dark damage by 6%. |
✦ ✦ ✦ ✧ ✧ | The damage of the returning scythe of Blade of Return increases by 100%. |
✦ ✦ ✦ ✦ ✧ | Decreases the cooldown of Blade of Return by 10%. |
✦ ✦ ✦ ✦ ✦ | When the uses defeats an enemy, decreases the cooldown of Blade of Return by 3 second(s). |
Dimensional Advancement | |
✦ ✦ ✦ ✦ ✦ ✦1 | Increase the user's Attack, Defense, and HP by 2%. |
✦ ✦ ✦ ✦ ✦ ✦2 | Increase the user's Attack, Defense, and HP by 2%. |
✦ ✦ ✦ ✦ ✦ ✦3 | Increase the user's Attack, Defense, and HP by 2%. |
✦ ✦ ✦ ✦ ✦ ✦4 | Increase the user's Attack, Defense, and HP by 2%. |
✦ ✦ ✦ ✦ ✦ ✦5 | Increase the user's Attack, Defense, and HP by 2%. |
Limit Break[]
Limit Break Level | Required Items |
---|---|
20 → 40 | ![]()
|
40 → 60 | ![]()
|
60 → 80 | ![]()
|
80 → 100 | ![]()
|
100 → 110 | ![]()
|
110 → 120 | ![]()
|
Secret File[]
War produced an endless supply of corpses.
No one knew this so keenly as the grave keeper, yet this particular cart of gore served as a fresh reminder even to him.
Brave warriors reduced to bloodied parts, piled on one on top of the other, with no care for the individuals they'd once been.
Each one could have been someone's father, someone's lover, someone's brother, someone's child-if the war hadn't yet claimed their relations as well.
And even if they'd been spared in the war... They'd all end up here eventually, remembered by naught but the grave keeper.
And yet, the grave keeper carved yet another name on yet another headstone, he did not forget to pray for that poor soul's rest.
The grave keeper was no fool. He knew the war would not end overnight.
But a prolonged war was very different when it was an abstract thought than when it was an experience, a living hell that could be seen and smelled and touched.
The vast graveyard was already half full. The other half would fill ere long.
Was it too much to hope that war would end once the graveyard was full?
Or would the flames of infernal siege engine take the grave keeper, too?
As he kicked the dirt into the final grave, he heard the racket of soldiers off in the distance.
The grave keeper heaved a sigh and picked up his scythe.
He prayed for forgiveness for his task. The dead had earned their rest, and he would make certain it was undisturbed.