Solo Leveling: ARISE Wiki
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His First Shadow. Igris is the first high ranking shadow Jinwoo extracts.

Appearance[]

Igris Solo Leveling Arise Render

Igris

Igris an imposing and intimidating figure, clad in a dark, intricately designed suit of armor that exudes an aura of deathly majesty and infernal power. His armor is a sleek and sinister combination of jet black and glowing ethereal blue, appearing almost like forged shadows laced with cold fire. The plating is sharply angular, jagged, and aggressive in design, giving him a fearsome and demonic presence. Glowing blue lines and runes pulsate from the crevices of his armor, tracing patterns along his arms, legs, and chest like veins of arcane energy. His face is completely concealed by a menacing helmet, crowned with a sharp-edged crest and elongated points that look like horns or demonic spines. From the top of this helmet flows a vibrant, fiery red plume of hair that contrasts starkly against the cool tones of his armor and adds a savage flair to his otherwise spectral form. His eyes burn with a spectral blue light from within the darkness of his helm, further reinforcing his inhumanity. A massive, ominous cape of dark energy or smoke-like shadows trails behind him, flowing as though alive, giving him an almost regal yet ghostly silhouette. In his hands, he wields an enormous, otherworldly greatsword, seemingly forged from condensed magic and raw power, glowing with radiant, icy blue light. The blade is jagged and rune-etched, brimming with destructive energy, and its sheer size and aura make it look as though it could cleave through dimensions. Overall, Igris radiates the disciplined lethality of a knight and the supernatural horror of a shadowy wraith, embodying both elegance and dread in a singularly stunning visual.

Obtaining and Promotion[]

Igris can be shadow extracted from the Army of Shadows menu for 100 Traces of Shadow Traces of Shadow after completing Normal Chapter 9 <The Birth of a New Monarch>.

Rank Max Army Level Shades Required Shadow's Authority Cost
Common +5 100 All team members' Critical Hit Rate increases by 4%. Traces of Shadow x100
Elite +7 100 All team members' Critical Hit Rate increases by 5%. Traces of Shadow x150
Gold x22,500
Knight +9 100 All team members' Critical Hit Rate increases by 6%. Traces of Shadow x200
Gold x32,500
Elite Knight +11 100 All team members' Critical Hit Rate increases by 7%. Traces of Shadow x250
Gold x40,000
General +13 100 All team members' Critical Hit Rate increases by 8%. Traces of Shadow x300
Gold x50,000

*The cost to obtain Igris and promote them from Common to General is 1,000 Traces of Shadow and 145,000 Gold.

Skills[]

Skill Details

Basic Attack (Lv.1-Lv.10)

The user attacks by slashing with a longsword twice diagonally from bottom to top.

Damage: 139.24-278.59% of the user's Attack

Basic Attack (Lv.1-Lv.10)

The user attacks by performing 4 quick and powerful consecutive slashes with a longsword.

Damage: 266.24-532.69% of the user's Attack

Quadruple Wave (Lv.1-Lv.10)

The user gathers their power and fires sword energy 4 times to attack the enemy from a distance.

Damage: 381.15-762.6% of the user's Attack

Earth Slash (Lv.1-Lv.10)

The user gathers their power and jumps to attack the enemy by powerfully striking downward with their sword.

Damage: 321.25-642.76% of the user's Attack
・When this skill hits it inflicts the [Bleed] effect on the target.

[Bleed]
Deals damage equal to 0.6% of the current HP every 3 second(s).
Duration: 30 second(s).

Blade Axle (Lv.1-Lv.10)

The user gathers their power and charges forward while slashing quickly, attacking enemies in their path with sword energy.

Damage: 415.52-831.37% of the user's Attack
・When using this skill, applies the [Attack Increase] effect.

[Attack Increase]
Increases the user's Attack by 100%.
Duration: 10 second(s).

The Commander's Touch (Lv.1-Lv.10)

After pulling the enemies in front, the user attacks by striking down powerfully with a sword.

Damage: 377.5-755.3% of the user's Attack
・When this skill hits it inflicts the [Bleed] effect on the target.

[Bleed]
Deals damage equal to 0.6% of the current HP every 3 second(s).
Duration: 30 second(s).

Armament Skill (Lv.1-Lv.10): Lightning Crash

The user builds a massive electric charge and strikes down powerfully, releasing lightning waves to strike nearby enemies.

Damage: 296.31-592.86% of the user's Attack
・When this skill hits, it activates the [Paralyze] effect.

[Paralyze]
This skill interrupts the target.
Duration: 1 second(s)

*Blade Axle is only unlocked upon reaching rank Knight.
*The Commander's Touch is only unlocked upon reaching rank General.

Armament[]

A Shadow's Armament can be Crafted and Advanced in the Army of Shadow's menu once the Shadow reaches General Rank. Unlocking Igris's Armament also unlocks the Armament Skill.

Demon King's Longsword: Replica
Type
Element No Element
Additional Attack 400 - 2400
Precision 500 - 3000
Igris's Exclusive Shadow Armament
The Shadow's Critical Hit Rate and Critical Hit damage increases by 2.5%.
The Shadow's Critical Hit Rate and Critical Hit damage increases by 15%.


Armament Advancement Cost
Advancement Cost
Shadow Echoes Shadow Echoes x20
Gold Gold x20,000
Abyssal Crystal Abyssal Crystal x5
Shadow Echoes Shadow Echoes x5
Gold Gold x25,000
Abyssal Crystal Abyssal Crystal x10
Shadow Echoes Shadow Echoes x5
Gold Gold x30,000
Abyssal Crystal Abyssal Crystal x20
Shadow Echoes Shadow Echoes x10
Gold Gold x45,000
Abyssal Crystal Abyssal Crystal x25
Shadow Echoes Shadow Echoes x10
Gold Gold x70,000
Abyssal Crystal Abyssal Crystal x35
Shadow Echoes Shadow Echoes x20
Gold Gold x100,000
Total Abyssal Crystal Abyssal Crystal x95
Shadow Echoes Shadow Echoes x70
Gold Gold x290,000

Secret File[]

Before becoming a Shadow Solider, Igris was human.
His godlike swordsmanship brought him wealth, honor, and popularity but he considered them nothing more than annoying accessories.

Igris wanted to achieve more.
Although, he already possessed skills that no one could surpass, he believed that somewhere, there was an opponent who would bring him more excitement and thrill than he had ever felt in this life.

This drove him to do his best, no matter the battlefield.
He aimed to climb higher.
His wish would be fulfilled someday- he was sure of it.

As his number of victories grew and his achievement soared, his situation didn't change much.

Despite his unusually rapid success, his final position was only that of a low-ranking knight.

This was partially because of his background, and partly because of the jealous nobles around him.
But for him, his position as knight was just a means to an end.

The more he saw the battlefield, the faster he would reach his goal.
He stood his ground and carried out his duties while withstanding the exhausting barrage of backhanded compliments from the nobles.

The nobles who praised his performance in the early stages of the war sensed a shift.
The people who looked at Igris with respect and envy now looked at the nobles with a mocking gaze- after all, they couldn't even hold the enemy armies at bay.

And it wasn't just a change in the views of the people.
The king had begun to trust Igris more than anyone else and followed him without question.

The nobles felt threatened.
They began to wring their hands and wonder "How long before all the benefits we've enjoyed are stolen by Igris?"

They came to an agreement: "Igris must be killed."

The plot that shaped Igris' fate was carried out on the battle.
Igris' soldiers were surrounded not by enemy troops, but by their former allies, wrongfully accused of treason.

Of course, with Igris' skills, dealing with the nobles' soldiers wouldn't have been difficult, but he hesitated to defend himself.

His brothers, his wife, and his children had been taken by the nobility. Their lives depended on his choice.

Once more, his desire to face an even greater challenge arose. He had to make a decision.

He turned and saw his child. They looked just like him. They reached for him, and in their eyes, he saw himself: ruined beyond the point of no return.

The passionate knight who once pursued his honorable goal was no longer there.
All that remained was a monster in blood-stained armor, grinning like a ghost.

He had become so overwhelmed with bloodlust that he hadn't even realized he had lost the will to improve himself. Now, he was little but a murderer who killed for pleasure.

This wasn't the legacy he wanted.
Just once more, he wanted to feel how he felt when he was young...

The sword he had used for so long on the battlefield was in turn used to kill him.
He writhed in agony, admitting to a crime he had never committed.

In his last moments...
He saw his family fall to the blade. He thought everything would end with his death, but he was merely the beginning of the bloodshed.

The last thing he saw was his child's hands still reaching for him as they fell lifeless to the ground. Then, pitch-black darkness unfolded before his eyes.

Wandering in the darkness, Igris raged at those who took everything from him and waited for the time to take revenge.
When a voice said "Arise," as if understanding his long-held resentment, he realized that the moment had arrived.

"Now," he thought "I can finally put an end to this."
Embracing his old grudges and unfilled desires, Igris became a Shadow and took his sword again.

External Links[]

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