Power of Destruction is a Game Mode unlocked after completing Chapter 14 <The Orb of Avarice>.
In Power of Destruction, the user will fight Ennio as Sung Jinwoo in team fight mode with 3 hunters and his shadows (Remnant power is disabled in this mode). The fight has 2 modes, easy and normal. The scores and fight are reset every week and will rotate through elemental 2 weaknesses and 1 resistance each time.
Battle Info[]
In the fight, the user will have to attack Ennio’s claws. Once both claws reach 0% HP, Ennio will enter a break state, toppling over and its head will be able to be attacked for a short duration. Above a certain difficulty, Ennio’s claws will regenerate HP. Afterwards, Ennio will get back up and its claws will be able to be damaged again, allowing the user to repeat the cycle. Nothing changes if Ennio's head reaches 0% HP and it will just stay at 0%.
After about 120 seconds, Ennio will fly into the air and summon a golem. The user will have to defeat the golem in a limited time. If the user fails to defeat the golem, Ennio will shoot a beam of fire at the platform, dealing damage to Sung Jinwoo, his hunters, and killing the golem. After the blast, or if the user succeeds in killing the golem, Ennio will return to the platform and the fight continues as usual. The golem has very high defense with its break gauge up. Ennio is immune to freeze and stun effects and damage proportional to its current HP.
Score[]
The main goal of this fight is to deal as much damage as possible. The user's score will be automatically registered upon dying, quitting, or lasting until the 4 minutes run out.
The user is able to put together two teams to bring into battle. Hunters cannot be reused on another team. Once the user has registered a score with a team, the hunters and shadows on that team will not able to be changed until the user resets that team's score. However, everything Sung Jinwoo related is still able to be changed.
The highest score for each team will be kept, so dealing less damage on a successive attempt will not decrease the user's score. The score taken into account when determining rewards is just the addition of the two teams' scores.
If the user is on Easy difficulty and scores 5 million or more, the fight will automatically end and they'll be moved up to Normal difficulty, receiving all rewards from Easy. They can then retry on Normal difficulty.
Rewards[]
The rewards for this Game Mode are separated into three categories, which reset every week. All rewards are received at the end of the week after rest. Only one set of rewards can be obtained for each category.
- Overall Rank Rewards are rewards the user achieves if they place highly in their server.
- Group Rank Rewards are rewards the user achieves if they place within the top 50% in a subgroup in their server.
- Solo Challenge Rewards are rewards the user achieves by getting a certain score or higher.
Group Rewards[]
Overall Rank | |
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Rank | Rewards |
Rank 1 | ![]() |
Rank 2 | ![]() |
Rank 3 | ![]() |
Top 10 | ![]() |
Top 25% | ![]() |