Solo Leveling: ARISE Wiki
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Simulation Gate is a Game Mode where the user fights through virtual stages, finding buffs along the way to earn materials for Artifact Enhancement. This Game Mode is unlocked after completing Normal Chapter 20.

Data Dimension[]

There are 30 Tiers, increasing in difficulty and rewards as the user progresses. There are 2 elemental weakness, and 2 algorithms applied every week.

The user's team consist of only 3 Hunters; Army of Shadows and Remnant Power are disabled. Within each gate is 11 stages containing Normal Battles, Enhanced Battles, Episodes, or System Maintenance, and 3 Special Battles. The user will get to determine their path, with each stage proposing different challenges.

Normal Battles, Enhanced Battles, and Special Battles will grant the user codes in varying amounts and rarity. Episodes will allow the user a chance at other special rewards like bonus or Collection items. System Maintenance allows the user to revive dead allies, upgrade Codes, and buy Collection items.

This Week's Simulation Gate
Weakness Algorithm of the Week
Water Element Wind Element Boosting Algorithm: Increases Elemental Weakness damage.
Throttling Algorithm: Decreases damage excluding elemental weakness damage.


Tier Expected Total Power Basic Score
1 312,500 500p
2 332,500 525p
3 360,000 575p
4 422,500 650p
5 500,000 775p
6 590,000 950p
7 667,500 1150p
8 750,000 1425p
9 800,000 1725p
10 855,000 2100p
11 907,500 2550p
12 955,000 3050p
13 1,010,000 3625p
14 1,062,500 4275p
15 1,120,000 5000p
16 1,187,500 6000p
17 1,255,000 6700p
18 1,325,000 7600p
19 1,380,000 8500p
20 1,435,000 9500p
21 1,429,500 10600p
22 1,545,000 11700p
23 1,605,000 13000p
24 1,660,000 14300p
25 1,722,500 15800p
26 1,777,500 17300p
27 1,830,000 18900p
28 1,890,000 20700p
29 1,942,500 22500p
30 1,997,500 24300p

Codes[]

Collection[]

Episodes[]

Algorithms[]

Algorithms are additional modifiers that further affect gameplay. Boosting algorithms apply positive effects to the battle while throttling algorithms apply negative effects to the battle.

Lists of Algorithms[]

Boosting Algorithms

  • Increases Basic Skill damage.
  • Increases damage dealt when MP Recovery effect is active.
  • Increases the damage of attacks with the [Break] effect.
  • Increases Elemental Weakness damage.

Throttling Algorithms

  • Decreases Ultimate Skill damage.
  • Decreases owned MP every second.
  • Decreases the damage of attacks that don't have the [Break] effect.
  • Decreases damage excluding elemental weakness damage.

Effect Amplification[]

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