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Almighty Shaman. Tusk is the fourth major shadow extracted by Jinwoo from the boss 'Almighty Shaman, Kargalgan'.

Appearance[]

Tusk

Tusk

Tusk has an ominous and arcane presence that perfectly embodies the role of a high-ranking magic caster among the shadows. His entire form is shrouded in a flowing, robe-like mass of dark purple and black smoke, giving him a ghostly, formless lower half that sways like a wraith. His body is bulky and hunched with thick, muscular arms, and he exudes a powerful magical aura that flickers like dark flames. His skin is a deep violet hue, and his hands—clawed and glowing faintly red—constantly crackle with magical energy, as if he's perpetually on the verge of casting a devastating spell.

Most striking is his grotesque, monstrous head: a warped, fleshy structure with red markings and an exposed mouth of jagged teeth, sitting atop a thick neck surrounded by a menacing collar of skull-like protrusions. These skulls form a necklace-like band across his shoulders, hinting at both his necromantic power and his high status within the shadow army. From one shoulder juts a massive, bone-white horn with rings, resembling a tusk or magical totem, further emphasizing his mystical nature. Glowing red lines of power cut across his chest, crackling outward like magical lightning or arcane veins. Tusk's overall look is that of a corrupted sorcerer or eldritch warlock—haunting, powerful, and brimming with otherworldly magic.

Obtaining and Promotion[]

Tusk can be shadow extracted from the Army of Shadows menu for 100 Traces of Shadow Traces of Shadow after completing Normal Chapter 18 Episode 14 <Boss Fight>.

Rank Max Army Level Shades Required Shadow's Authority Shadow's Authority Cost
Common +5 100 All team members' Core Attack Damage increases by 20%. Traces of Shadow x100
Elite +7 100 All team members' Core Attack Damage increases by 25%. Traces of Shadow x150
Gold x22,500
Knight +9 100 All team members' Core Attack Damage increases by 30%. Traces of Shadow x200
Gold x32,500
Elite Knight +11 100 All team members' Core Attack Damage increases by 35%. Traces of Shadow x250
Gold x40,000
General +13 100 All team members' Core Attack Damage increases by 40%. Traces of Shadow x300
Gold x50,000

*The cost to obtain Tusk and promote them from Common to General is 1,000 Traces of Shadow and 145,000 Gold.

Skills[]

Skill Details
Tusk Skill 1

Basic Attack (Lv.1-Lv.10)

The user attacks by throwing mana power towards the ground, creating a small explosive area.

Damage: 220.18-440.54% of the user's Attack
Tusk Skill 2

Basic Attack (Lv.1-Lv.10)

The user attacks by throwing forward-facing fiery blades.

Damage: 146.25-292.62% of the user's Attack
Tusk Skill 3

Tracking Fire Bombs (Lv.1-Lv.10)

The user creates a divination circle to the front and fires 6 tracking fire orbs at the enemy.

Damage: 417.79-835.91% of the user's Attack
Tusk Skill 4

Erupting Flames (Lv.1-Lv.10)

The user attacks by causing flames to erupt from the ground beneath their target 5 times.

Damage: 370.96-742.22% of the user's Attack
Tusk Skill 5

Concentrated Heat (Lv.1-Lv.10)

The user gathers heat above their head to create a giant fire orb before throwing it to attack the enemy.

Damage: 468.75-937.88% of the user's Attack
・Using this skill applies the [Attack Increase] effect to all shadows.

[Attack Increase] Attack Increase Effect
Increases the user's Attack by 20%.
Duration: 10 second(s).
Tusk Skill 6

Claws of the Rampaging Fire Dragon (Lv.1-Lv.10)

The user throws forward-facing fiery blades of vengeance three times.

Damage: 551.67-1103.78% of the user's Attack
Tusk Skill 7

Armament Skill (Lv.1-Lv.10): Breath of the Fire Dragon

The user unleashes a forward-facing blast of fire dragon power.

Damage: 508.21-1016.83% of the user's Attack
・When this skill hits, it activates the [Burn] effect.

[Burn] Burn Effect
Deals damage equal to 30% of Attack every 3 second(s).
Duration: 30 second(s)

*Concentrated Heat is only unlocked upon reaching rank Knight.
*Claws of the Rampaging Fire Dragon is only unlocked upon reaching rank General.

Armament[]

A Shadow's Armament can be Crafted and Advanced in the Army of Shadow's menu once the Shadow reaches General Rank. Unlocking Tusk's Armament also unlocks the Armament Skill.

Orb of Avarice: Replica
Orb of Avarice Icon Type Shadow Tag
Element No Element
Additional Attack 400 - 2400
Precision 500 - 3000
Tusk's Exclusive Shadow Armament Hunter Passive
Shadow Armament Advancement 0 Enemies with 50% or less HP take 8% more damage when they are hit by the Shadow.
Shadow Armament Advancement 5 Enemies with 50% or less HP take 50% more damage when they are hit by the Shadow.


Armament Advancement Cost
Advancement Cost
Shadow Armament Advancement 0
Shadow Echoes Shadow Echoes x20
Gold Gold x20,000
Shadow Armament Advancement 1
Abyssal Crystal Abyssal Crystal x5
Shadow Echoes Shadow Echoes x5
Gold Gold x25,000
Shadow Armament Advancement 2
Abyssal Crystal Abyssal Crystal x10
Shadow Echoes Shadow Echoes x5
Gold Gold x30,000
Shadow Armament Advancement 3
Abyssal Crystal Abyssal Crystal x20
Shadow Echoes Shadow Echoes x10
Gold Gold x45,000
Shadow Armament Advancement 4
Abyssal Crystal Abyssal Crystal x25
Shadow Echoes Shadow Echoes x10
Gold Gold x70,000
Shadow Armament Advancement 5
Abyssal Crystal Abyssal Crystal x35
Shadow Echoes Shadow Echoes x20
Gold Gold x100,000
Total Abyssal Crystal Abyssal Crystal x95
Shadow Echoes Shadow Echoes x70
Gold Gold x290,000

Secret File[]

High orcs crave blood and intense combat.
Kargalgan wasn't all that different.

Only he chose to kill his prey with magic rather than using direct force.

He noticed that the orcs suffered the most casualties of all the creatures on the battlefield.

They were unafraid to stand at the forefront.

Dying in battle was considered honorable, and they wore their battle scars as medals.

Kargalgan didn't agree.

Death could never be honorable: getting hurt on the battlefield was proof that you were weak.

But he couldn't get his comrades to change. All they seemed to know how to do was to charge.

So Kargalgan decided to develop a way to kill his enemies without getting hurt.

With effort, Kargalgan crafted numerous spells.

Because he had always possessed incredible mana power, Kargalgan quickly gained the title of "Almighty Shaman."

Although he was unable to change all the old High Orc's beliefs, he made a name for himself as the most efficient warrior among them.

Some criticized his methods, calling him a coward for hiding in the back and throwing fireballs at enemies from afar, but his achievements earned him the respect of many High Orcs.

Following in Kargalgan's footsteps, the number of orcs attempting to use magic began to increase.

If only the High Orc soldiers had more time, they would have become a group like no other.

But too many were defeated and captured by the enemy.

As his mind aged and his memories disappeared, Kargalgan's resolve faded, too. The orcs were still stuck in their old beliefs, unable to move forward, and so it would always be.

Ironically, it was after Kargalgan died that he regained his resolve.

His heart had been asleep for what seemed like an eternity. But in the presence of a new leader, it began to reawaken.

Of course, when he had failed to avoid his old foe death, his perspective changed. His resolve, however, did not.

He swore once more to destroy the enemy without hurting his allies.

But having passed through the gates of death and back again, it wouldn't be nearly as difficult as before.

External Links[]

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